I am a proud three-time alumna of Georgia Tech and excited to begin my fourth year as chair of the School of Interactive Computing. Our school has the distinction of being the first of its kind in the country, focusing on interactions between computing machines and people.
Over the past five years, we have made significant accomplishments in our academic programming. At the doctoral level, we participate fully in the College of Computing’s computer science Ph.D. program and take the lead in the human-centered computing and robotics Ph.D. programs. Our M.S. in HCI program provides exceptional research opportunities for students and offers a flexible curriculum with strong industry ties.
At the undergraduate level, we lead the Media, Intelligence, People, and Devices Threads for CS majors. In addition, IC has several internationally recognized research groups in robotics and computer vision, graphics, human-computer interaction, and learning sciences and technology.
We are proud of these accomplishments and of being at the forefront of forging a new discipline in interactive computing. Our faculty pursue research agendas that advance the possibilities for interactions between computing technology and the world—including interaction with the physical environment, with individuals, and with society at large. We continue to partner with leaders in industry, government, and academia to further these goals.
At the School of Interactive Computing, we are pursuing a vision of the future of computing that combines deep technical strengths with diverse disciplinary perspectives. Our world-class faculty and students are uniquely equipped to revolutionize the human experience of technology.
Annie I. Antón
Professor & Chair