PhD HCC – Core Reading List

  1. Ackerman, M. "The Intellectual Challenge of CSCW: The Gap Between Social Requirements and Technical Feasibility"
  2. B. Grosz. What Question Would Turing Pose Today, AI Magazine, 33(4): 73-81, 2012.
  3. Bardzell, Shaowen (2010). Feminist HCI: taking stock and outlining and agenda for design. Proceedings of CHI 2010.
  4. Barab, S. and Squire K. (2004). "Design-Based Research: Putting a Stake in the Ground," Journal of the Learning Sciences.
  5. Barkhuus, Louis, Chalmers, M, Tennent, P, Hall, M, Bell, M, Sherwood, S, and B Brown “Picking Pockets on the Lawn: The Development of Tactics and Strategies in a Mobile Game”
  6. Bijker. W. (1989). Chapters 1 & 2. In Of bicycles, bakelites, and bulbs : toward a theory of sociotechnical change . Cambridge: MIT Press.
  7. Blumenthal, Marjory S. and David D. Clark (2001) Rethinking the Designing of the Internet: The End-to- End Arguments vs. the Brave New World. ACM Transaction on Internet Technology 1,1 70-109.
  8. Bransford, J. D., Brown, A. L., & Cocking, R. R. (2000). . “How Experts Differ from Novices,” and “Learning and Transfer.” In How People Learn: Brain, Mind, Experience, and School (Expanded edition). Washington, D.C.: National Academy Press.
  9. Bruckman, Amy (2006). "A New Perspective on "Community" and its Implications for Computer-Mediated Communication Systems." Works in Progress, Extended Abstracts, Proceedings of CHI 2006, Montreal, Quebec, Canada, April 2006.
  10. Bryant, S., A Forte and A. Bruckman (2005). "Becoming Wikipedian." Proceedings of ACM GROUP 2005.
  11. Burrell, G. and Morgan, G. (1980). Introduction and Section 1 in Sociological Paradigms and Organisational Analysis. New Hampshire: Heinemann.
  12. Cowan, R. S. (1976). Industrial Revolution in the Home. Technology and Culture, Vol. 17, No. 1 (Jan., 1976) , pp. 1-23.
  13. DiSalvo, C., Nourbaksh, I., Holstius, D. Akin, A., and M. Louw (2008) The Neighborhood Networks project: a case study of critical engagement and creative expression through participatory design, In the proceedings of the Tenth Anniversary Conference on Participatory Design 2008, Indiana University, Indianapolis, IN, USA
  14. Duncombe, Richard (2006). "Using the Livelihoods Framework to Analyze ICT Applications for Poverty Reduction through Microenterprise." Information Technologies and International Development 3:3.
  15. Ehn, P., Participation in Design Things. In the proceedings of the Tenth Anniversary Conference on Participatory Design 2008, Indiana University, Indianapolis, IN, USA
  16. Erickson, T. and Kellogg, W. Social translucence: an approach to designing systems that support social processes. ACM ToCHI 7, 1 (2000), 59-83.
  17. Gilbert, E. "Predicting Tie Strength with Social Media." Proceedings of CHI 2009, Boston MA.
  18. Goffman, E. (1956). Introduction and Chapter 1 from The Presentation of Self in Everyday Life. New York: Doubleday.
  19. Goel, A., Design, Analogy and Creativity. IEEE Intelligent Systems, pp. 62-70, 1997.
  20. Goel, A., & J. Davies. Artificial Intelligence, In Cambridge Handbook of Intelligence, Sternberg & Kauffman (editors).
  21. Granovetter,M (1973). "The Strength of Weak Ties." American Journal of Sociology.
  22. Greeno, J.G., Collins, A.M., and Resnick, L.B., "Cognition and Learning," In DC Berliner & RC Calfee (Eds.), Handbook of educational psychology (pp. 15-46)
  23. Halverson, Christine. (2001). "Activity theory and distributed cognition: or What does CSCW need to do with theories?." Special Issue of Journal of Computer Supported Cooperative Work on Activity Theory.
  24. Hayes, Gillian R (2011). "The relationship of action research to human-computer interaction." ACM Transactions on Computer-Human Interaction (ToCHI). 18:3.
  25. Hirschheim & Klein. (1989). "Four Paradigms of Information Systems Development" Communications of the ACM. (32)10. pp. 1199 - 1216.
  26. Hollan et al. (2000) "Distributed Cognition: Toward a New Foundation for Human-Computer Interaction" ACM Transactions on Computer-Human Interaction (7)2.
  27. Hughes, Thomas (2007). "Edison anyd electric light." In "Social Shaping of Technology," edited by Donald MacKenzie and Judy Wajcman. Second edition. NY: Open University Press.
  28. Hutchins, E. (1995). "How a cockpit remembers its speeds," Cognitive Science, vol. 19, pp. 265-88.
  29. Irani, L. and M.S. Silberman. Turkopticon: Interrupting Worker Invisibility in Amazon Mechanical Turk" Proceedings of CHI 2013, Apr 28-May 2, 2013
  30. Jensen, Robert (2007). "The Digital Provide: Information (Technology), Market Performance,and Welfare in the South Indian Fisheries Sector." The Quarterly Journal of Economics 122(3): 879-924).
  31. Kuhn, Thomas (1963). “Scientific Paradigms” pp 80-104 in Sociology of Science edited by Barry Barnes, Middlesex: Penguin Books 1972.
  32. Kumar, R., & Best, M. L. (2006). Impact and Sustainability of E-Government Services in Developing Countries: Lessons Learned from Tamil Nadu, India. The Information Society, 22(1).
  33. Lakoff, George. "From Wittgenstein to Rosch" (chapter 2) and "New Realism" (chapter 16) in "Women, Fire, and Dangerous Things."
  34. Latour, Bruno, and Steve Woolgar (1986). "An Anthropologist Visits the Laboratory." Chapter 2 in Laboratory Life. NJ: Princeton University Press.
  35. Lave, J. and Wenger, E. (1991). Legitimate Peripheral Participation.
  36. Liu, Zhicheng, Nancy J. Nersessian, John T. Stasko, "Distributed Cognition as a Theoretical Framework for Information Visualization", IEEE Transactions on Visualization and Computer Graphics, (Paper presented at InfoVis '08), Vol. 14, No. 6, November/December 2008, pp. 1173-1180.
  37. Geertz, Clifford (1973). "The Interpretation of Cultures." Basic Books. Chapter 1 "Thick Description", chapter 15 "Deep Play".
  38. M. Boden. Computer Models of Creativity. AI Magazine, pp. 23-34, Fall 2009.
  39. M. Riedl & V. Bulitko. Interactive Narrative: An Intelligent Systems Approach. AI Magazine vol. 34(1), 2013.
  40. Mamykina, L., Mynatt, E., Davidson, P., and Greenblatt, D. 2008. MAHI: investigation of social scaffolding for reflective thinking in diabetes management. In Proceeding of the Twenty-Sixth Annual SIGCHI Conference on Human Factors in Computing Systems (Florence, Italy, April 05 - 10, 2008). CHI '08. ACM, New York, NY, 477-486.
  41. Nardi, Bonnie and Victor Kaptelinin (2012). Activity Theory in HCI: Fundamentals and Reflections. Morgan Claypool.
  42. Norman, D. (1990)The Design of Everyday Things NY: Doubleday.
  43. P. McCorduck. Aaron's Code. Ch. 1, Freeman, 1991.
  44. Prochaska, J.O., Redding, C.A. and Evers, K.E., "The Transtheoretical Model and Stages of Change," in Glanz, K., Rimer, B.K. and Viswanath, K. (eds.), Health Behavior and Health Education, Jossey-Bass, San Francisco, 2008, 97-121.
  45. Reason, Peter; Bradbury, Hilary (2008). Introduction. The Sage Handbook of Action Research: Participative Inquiry and Practice. 2nd Edition. Sage Publications.
  46. Rogers, Yvonne (2012). HCI Theory: Classical, Modern, and Contemporary. Morgan Claypool.
  47. Rogers, Yvonne (2006). "Moving on from Weiser’s Vision of Calm Computing: Engaging UbiComp Experiences." Proceedings of Ubicomp 2006.
  48. Shore, B., Introduction to "Culture in Mind: Cognition, Culture, and the Problem of Meaning," Oxford University Press (1996)
  49. Simon, H. (1996). Chapters 1 & 5. The Sciences of the Artificial. Cambridge: MIT Press.
  50. Slotta, James D.(2011) 'In Defense of Chi's Ontological Incompatibility Hypothesis', Journal of the Learning Sciences, 20: 1, 151 — 162, doi: 10.1080/10508406.2011.535691
  51. Star, Susan Leigh, and James R. Griesemer. "Institutional ecology,translations' and boundary objects: Amateurs and professionals in Berkeley's Museum of Vertebrate Zoology, 1907-39." Social studies of science 19.3 (1989): 387-420.
  52. Tufte, Edward. Visual & Statistical Thinking: Displays of Evidence for Decision Making
  53. Want, Roy (2009). "An Introduction to Ubiquitous Computing." In Ubiquitous Computing Fundamentals, edited by John Krumm. Chapman and Hall/CRC.
  54. Wattenberg, M. and J. Kriss, "Designing for Social Data Analysis," IEEE Transactions on Visualization and Computer Graphics Vol. 12, No. 4, Jul.-Aug. 2006, pp. 549-557.
  55. Weiser, Mark (1991). "The computer for the 21st century." Scientific American.
  56. Winner, L. (1986). "Do Artifacts Have Politics?" In The whale and the reactor: a search for limits in an age of high technology. Chicago, University of Chicago Press, 19-39.