Over the years, virtual reality has become a mythical new medium with promises of immersive gaming and enriched experiences. Novels and movies like Ready Player One have teased the potential – and raised the expectations. In many ways, though, the technology is a largely untapped resource for reasons varying from the usability of the equipment to the premium cost.
In this episode, however, we’ll hear from former Georgia Tech student Aditya Vishwanath and current Georgia Tech assistant professor Neha Kumar who are examining the potential for virtual reality in education and instruction. What are the affordances of the technology inside of a classroom, and how can issues of cost and access be overcome to ensure it is a truly democratized medium?