Ph.D. HCC — HCI Reading List


  1. Olson, Judith S., and Wendy A. Kellogg, eds. Ways of Knowing in HCI. Vol. 2. New York, NY, USA:: Springer, 2014. [link:]
  2. Burrell, Gibson, and Gareth Morgan. Sociological paradigms and organisational analysis: Elements of the sociology of corporate life. Routledge, 2017. (Only Introduction and Section 1) [link:]
  3. Creswell, John W. "Research design: Qualitative and mixed methods approaches." London and Thousand Oaks: Sage Publications (2009). (Read Chapter 1 from 3rd edition)
  4. Dourish, Paul. "What is Plagiarism?." (2011). [link:]
  5. Fisher, D. L., Schweikert, R., & Drury, C. G. (2012). Mathematical models in engineering psychology: Optimizing performance. In G. Salvendy (Ed.), Handbook of human factors and ergonomics (pp. 962-989). Hoboken, NJ: Wiley. [link:]
  6. Gray, W. D. (2008). Cognitive modeling for cognitive engineering. In R. Sun (Ed.), The Cambridge handbook of computational psychology (pp. 565-588). New York: Cambridge University Press. [link:]
  7. Bush, Vannevar. "As we may think." The Atlantic monthly 176.1 (1945): 101-108. [link:]
  8. Bødker, Susanne. "When second wave HCI meets third wave challenges." Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles. 2006. [link:]
  9. Irani, Lilly, et al. "Postcolonial computing: a lens on design and development." Proceedings of the SIGCHI conference on human factors in computing systems. 2010 [link:]
  10. Ishii, Hiroshi, and Brygg Ullmer. "Tangible bits: towards seamless interfaces between people, bits and atoms." Proceedings of the ACM SIGCHI Conference on Human factors in computing systems. 1997. [link:]
  11. Rogers, Yvonne. "HCI theory: classical, modern, and contemporary." Synthesis lectures on human-centered informatics 5.2 (2012): 1-129. [Book link:]
  12. Hutchins, Edwin L., James D. Hollan, and Donald A. Norman. "Direct manipulation interfaces." Human–computer interaction 1.4 (1985): 311-338. [link:]


  1. Höök, Kristina, and Jonas Löwgren. "Strong concepts: Intermediate-level knowledge in interaction design research." ACM Transactions on Computer-Human Interaction (TOCHI) 19.3 (2012): 1-18. [link:]
  2. Sengers, Phoebe, et al. "Reflective design." Proceedings of the 4th decennial conference on Critical computing: between sense and sensibility. 2005. [link:]
  3. Weiser, Mark. "The computer for the 21st century." ACM SIGMOBILE mobile computing and communications review 3.3 (1999): 3-11. [link:]
  4. Simonsen, Jesper, and Toni Robertson, eds. Routledge international handbook of participatory design. Routledge, 2012. (Chapters 2 & 6) [book link:]
  5. Harrington, Christina, Sheena Erete, and Anne Marie Piper. "Deconstructing community-based collaborative design: Towards more equitable participatory design engagements." Proceedings of the ACM on Human-Computer Interaction 3.CSCW (2019): 1-25. [link:]
  6. Dourish, Paul. "Implications for design." Proceedings of the SIGCHI conference on Human Factors in computing systems. 2006. [link:]
  7. Dunne, Anthony, and Fiona Raby. Speculative everything: design, fiction, and social dreaming. MIT press, 2013. (Chapters 1-3, mostly pictures] [link:]
  8. Boehner, Kirsten, et al. "How HCI interprets the probes." Proceedings of the SIGCHI conference on Human factors in computing systems. 2007. [link:]
  9. Baudisch, Patrick, and Stefanie Mueller. "Personal fabrication." Foundations and Trends® in Human–Computer Interaction 10.3–4 (2017): 165-293. [link:]
  10. Auger, James. "Speculative design: crafting the speculation." Digital Creativity 24.1 (2013): 11-35. [link:]


  1. Acquisti, Alessandro, Laura Brandimarte, and George Loewenstein. "Privacy and human behavior in the age of information." Science 347.6221 (2015): 509-514. [link:]
  2. Bonneau, Joseph, et al. "The quest to replace passwords: A framework for comparative evaluation of web authentication schemes." 2012 IEEE Symposium on Security and Privacy. IEEE, 2012. [link:]
  3. MacKenzie, I. Scott, and Kumiko Tanaka-Ishii. Text entry systems: Mobility, accessibility, universality. Elsevier, 2010. (Read Chapters 3+4: quantitative, objective metrics by Wobbrock and study design by MacKenzie) [chapter 3 link:]
  4. Bi, Xiaojun, Yang Li, and Shumin Zhai. "FFitts law: modeling finger touch with fitts' law." Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. 2013. (Zhai and Yang Li updating Fitts for the fat finger phenomenon) [link:]
  5. MacKenzie, I. S. (2018). Fitts' law. In K. L. Norman & J. Kirakowski (Eds.) Handbook of human-computer interaction, pp. 349-370. Hoboken, NJ: Wiley. [link: ]
  6. Keyes, Os, Jevan Hutson, and Meredith Durbin. "A mulching proposal: Analysing and improving an algorithmic system for turning the elderly into high-nutrient slurry." Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems. 2019. [link:]


  1. Ogbonnaya-Ogburu, Ihudiya Finda, et al. "Critical race theory for HCI." Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems. 2020. [link:]
  2. Bardzell, Shaowen, and Jeffrey Bardzell. "Towards a feminist HCI methodology: social science, feminism, and HCI." Proceedings of the SIGCHI conference on human factors in computing systems. 2011. [link:]
  3. Scheuerman, Morgan Klaus, et al. "How We've Taught Algorithms to See Identity: Constructing Race and Gender in Image Databases for Facial Analysis." Proceedings of the ACM on Human-Computer Interaction 4.CSCW1 (2020): 1-35. [link:]
  4. Costanza-Chock, Sasha. "Design justice: Towards an intersectional feminist framework for design theory and practice." Proceedings of the Design Research Society (2018). [link:]
  5. Abebe, Rediet, et al. "Roles for computing in social change." Proceedings of the 2020 Conference on Fairness, Accountability, and Transparency. 2020. [link:]
  6. Veinot, Tiffany C., et al. "Leveling up: on the potential of upstream health informatics interventions to enhance health equity." Medical care 57 (2019): S108-S114. [link:]
  7. Veinot, Tiffany C., Hannah Mitchell, and Jessica S. Ancker. "Good intentions are not enough: how informatics interventions can worsen inequality." Journal of the American Medical Informatics Association 25.8 (2018): 1080-1088. [link:]
  8. Wong-Villacres, Marisol, et al. "Culture in Action: Unpacking Capacities to Inform Assets-Based Design." Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems. 2020.  [link:]